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Showing results for tags 'aws robomaker'.
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AWS RoboMaker, a service that makes it easy to simulate robotics applications at scale, is now available in the in the AWS GovCloud (US-West) Region. Support in the GovCloud Region allows U.S. government agencies and contractors to run sensitive simulation workloads in AWS RoboMaker by addressing their specific regulatory and compliance requirements. View the full article
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AWS RoboMaker has released a new feature that enables developers to open a desktop session to the IDE and run graphical tools to interact with simulations. AWS RoboMaker IDE provides a cloud robotics workspace that is preconfigured with the essential tools to start building and testing robot applications without needing to provision additional hardware. This feature provides a single space for developers to get started with building and simulating robotics applications. View the full article
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AWS RoboMaker now supports the ability to configure simulation tools to diagnose or interact with RoboMaker simulation jobs. This simulation tool configuration feature provides developers flexibility to use custom simulation tools in place of, or in addition to the default simulation tools (Gazebo, rqt, rviz and terminal access tools) provided by default in RoboMaker. View the full article
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AWS RoboMaker now supports data upload configurations in simulation jobs, which allows developers to define the type of simulation data they want to upload, choose the upload behavior, and reliably upload the simulation data to their preferred Amazon S3 output location. This functionality makes it easier for developers to review or analyze application output generated during a simulation run or reuse artifacts. View the full article
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AWS RoboMaker WorldForge now supports tag-on-create for 3D simulation worlds, world generation jobs, and world export jobs. RoboMaker WorldForge is a capability that makes it faster, easier, and less expensive to create a multitude of 3D simulation worlds for testing and training robots. By tagging worlds at the time of creation, you can eliminate the need to run custom tagging scripts after world creation, which can save time and make it easier to manage simulation worlds. View the full article
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